By what I assumed was design, the first Raid was a clinically pure and focussed beat em up action flick - that actually what made it great. As such, I had a feeling that the 2.5 hour runtime of its sequel would be a pivotal factor in it repeating that success: either the makers had managed to create 150 minutes of unadulterated bone crunching violence, or they had succumbed to the criticisms of the previous movie and decided to add irrelevances like "plot" and "characterisation".
And it turns out it was the latter, and unfortunately the film does indeed suffer for it. Granted a lot of that disappointment stems from wanting more of the amazing same that was delivered before, but even if we rebase our expectations and consider this a film in its own right, it does somewhat fall short of being the balanced film of action and depth that it strives to be. The plot is longwinded and, well, boring, with characters being manufactured out of nowhere just to progress it. It all makes for a film that doesn't seem to recognise it's own worth.
On the bright side the fluff is superfluous to, and not instead of, the real goods so with patience you do eventually get rewarded. The film is much more violent than the first, sometimes in a worse, more cringworthy way, but all that is excused for some amazing set pieces, some of which exceed that we saw before.
But alas the dilution is enough for me to recommend saving this one for a home viewing - who knows, perhaps by then there'll be the 90 minute edit this film really needs to be awesome?
Tuesday, April 15
Film: The Raid 2
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